Automated AI Photogrammetry Robot
Building an automated robot that will enable the precise capture of an object using algorithms and sensory data
Orchestral Conducting VR Baton
Creating a VR baton for the Interactive Orchestra EML project to provide students with the most realistic experience possible with respect to real podium time
Ancient Athens
Aims to provide an immersive experience of buildings in ancient times
Main Mall Hustle
A Google Cardboard VR viewer experience that drops you into the middle of life on campus. Experience UBC even before coming to Vancouver!
Language Chatsim
Allows users to pick between English or German to practice speaking with an avatar in virtual reality
ScholarsVR
A collaboration between UBC EML, CDM, and SFU SIAT to create an application where users can experience scholarly writing in an immersive environment
Soil TopARgraphy
Allows students to view and manipulate a terrain model
Mobile VR Livestream
Creating a system that streams high fidelity VR content from a headset to a classroom of mobile devices for viewing in Google cardboards
Volumetric Capture in Medical Training
Captures live medical training to be played back in a Volumetric format
Jupyter 3D
A set of tools being developed to allow users to display and interact with data in VR