Projects TEST

EML works with faculty members across all disciplines to create innovative software tools to support teaching/learning and research, using emerging technologies like virtual reality (VR) and augmented reality (AR).

We are accepting project proposals from UBC faculty for Spring 2024. Submit a proposal now!

EML Projects

Faculty-proposed projects developed by EML student workers and staff.

Fall 2023

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Summer 2023

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EMLx Projects

Student-initiated projects they design and develop themselves, with support from EML.

Virtual Reality Studio Space

A Virtual Reality (VR) tool that helps musicians gain access to a wider array of spaces using digital backgrounds

Forestʌr: Your On-Demand Guide to Forest Bathing

Immersive, audio-visual experiences to provide accessible restorative forest bathing experiences for individuals

COGS 300 Robot Tournament

Redesigning content for the robot tournament labs in COGS 300

Capstone Projects

Electrical and Computer Engineering projects initiated by EML, and developed by ECE students as their final capstone project.

Robotic Tweezers

Providing a teleoperated robot to handle samples using force reduction techniques

GRoTTO: Generated Reality on Transformable Tangible Objects

Immerses users in a virtual environment without a VR headset

Automated AI Photogrammetry Robot

Building an automated robot that will enable the precise capture of an object using algorithms and sensory data

Orchestral Conducting VR Baton

Creating a VR baton for the Interactive Orchestra EML project to provide students with the most realistic experience possible with respect to real podium time

Mobile VR Livestream

Creating a system that streams high fidelity VR content from a headset to a classroom of mobile devices for viewing in Google cardboards

Digital Glass

Joint initiative between Emerging Media Lab and UBC Studios aimed at redesigning the existing UBC Lightboard

Pronunciation Station

Providing live biofeedback for learners with an ultrasound overlay system

HoloBrain 2.0

Augmented Reality (AR) teaching tool developed for the HoloLens in collaboration with the Microsoft Garage Internship programme

Developing Emerging Technologies Projects

Projects conducted by students in the EML-integrated course taught by Dr. Patrick Pennefather.

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