Tapestry Tool – ML
Using machine learning to automatically generate a web of interconnected content in Tapestry Tool
Vestibular Assessment
A mixed/augmented reality tool to teach various assessment techniques for the inner ear
Shakespeare xR
Reimagining some of Shakespeare’s classic characters taken from Shakespeare’s First Folio across different technological media
Cognitive Systems 300 Labs
Revitalizing the COGS 300 Labs to engage students with less coding experience, connect lectures and labs, and much more!
Gamifying Forestry
Gamifying Forestry classrooms through the voxel-based Minetest game engine
Radiology Diagnostic Trainer
Virtual reality in diagnostic radiology educational outcomes
AAC Simulator
Reimagining assignment 2 in EPSE 411: Augmentative and Alternative Communication for Individuals with Severe Speech and/or Physical Impediments
OER Geomatics
Enhancing geomatic teaching and learning at UBC and beyond through interactive “click and discover” textbook
HoloBrain
Mixed reality brain simulation to allow educators to teach the anatomy of the brain with a holographic model, using 3D reconstructions of basal ganglia nuclei which were obtained from MRI scans
Moot Court
A tool to allow students to practice and prepare for their “psychologically terrifying” moot courts in a simulated environment