Robotic Tweezers
Providing a teleoperated robot to handle samples using force reduction techniques
GRoTTO: Generated Reality on Transformable Tangible Objects
Immerses users in a virtual environment without a VR headset
Automated AI Photogrammetry Robot
Building an automated robot that will enable the precise capture of an object using algorithms and sensory data
Orchestral Conducting VR Baton
Creating a VR baton for the Interactive Orchestra EML project to provide students with the most realistic experience possible with respect to real podium time
Mobile VR Livestream
Creating a system that streams high fidelity VR content from a headset to a classroom of mobile devices for viewing in Google cardboards
Digital Glass
Joint initiative between Emerging Media Lab and UBC Studios aimed at redesigning the existing UBC Lightboard
Pronunciation Station
Providing live biofeedback for learners with an ultrasound overlay system
HoloBrain 2.0
Augmented Reality (AR) teaching tool developed for the HoloLens in collaboration with the Microsoft Garage Internship programme