Developing Unreal Environments and Avatars
Construction of realistic and interactive 3D simulations for applications.
Overview
This project aims to develop Unreal Engine 3D character models and a virtual environment for the Peel Virtual Camera system, a proprietary technology that allows users to operate a camera within a virtual environment. The developed assets will be distributed with the Cam and allow customers to utilise the system’s features firsthand, thereby showcasing its potential applications in motion capture shoots within virtual environments.
The Team
Principal Investigators
- Dr. Patrick Pennefather, Professor, UBC Theatre and Film
Student Team
- Jodie Leung, Project Manager, Video Producer
- Jerry Wang, Technical Director, World Builder
- Jiho Kim, Lead 3D modeller
- Haolin Wu, 3D modeller, Video Producer
- Nuriya Azamatova, 3D modeller