Immersive Education in Mining

Background

This project will focus on developing a VR/AR platform for advanced mining engineering education. The purpose is to provide engineering students with an interactive experience where they can interact with scaled-designed mining concepts, operations, equipment, and maintenance/safety protocols.

Objective

The team would like to develop a multi-user POC project consisting of two main components: a virtual tour of mining operations and equipment and interactive 3D model visualization tools. The idea is to create an immersive experience where students can simultaneously interact with the platform through VR/AR and mixed-reality settings.


The Team

Principal Investigator:

  • Tonia Welch, Assistant Professor, Department of Mining Engineering
  • Gonzalo Pizarro, Subject Matter Expert
  • Pablo Quezada Cortés, Subject Matter Expert

Student Team:

  • Kai Zhang, Project Lead, Developer (May 2025-August 2025)
  • James Edralin, Developer (May 2025-August 2025)
  • Chenyue Yang, UI/UX Designer (May 2025-August 2025)
  • Nikita Prabhu, UI/UX Designer (May 2025-August 2025)

Staff Team

  • Pedram Monzavi Tabrizi, Co-op Developer (May 2025-August 2025)