March EMCoP Session: IP Law and Artificial Intelligence

 

This EMCoP session, hosted by the UBC Emerging Media Lab (EML), examined the intersection between intellectual property (IP) law and artificial intelligence. The presentation explored legal and technical perspectives on critical issues such as the ownership and authorship of AI-generated content, challenges in AI-driven innovations, and broader implications for creators, industries, and regulatory frameworks.

 

Learn more about EMCoP ⁠here.



Date: Tuesday, March 4th
Time: 3:30 – 5:00 PM PST
Location: Franklin Lew Forum, Room 101, Peter A. Allard School of Law
Allard Hall, 1822 East Mall, Vancouver, BC V6T 1Z1

 

RSVP is required and can be found ⁠here.

 

Presenters

Mattias Andersson, Founder and Architect, Warp Bubble

Drawing from expertise in Amazon Web Services (AWS), Google Cloud Platform (GCP), software development, learning science, problem solving, Mattias shares his 25+ years of industry experience and knowledge to lead individuals, teams, and organizations to succeed with tech and beyond. Through his training courses, he has helped cloud engineers learn the technical skills they need to become cloud gurus, and even more through his videos, articles, and speaking appearances.

Artificial Intelligence and especially Generative AI bring with them a maelstrom of legal ramifications. And although these seem like completely new issues, they still have a lot in common with the ones from yesteryear. Mattias will share stories including Selfie Monkeys, One Dollar Trucks (no takesies backsies), and Books Stripped Naked to take a non-lawyer’s whirlwind tour of Intellectual Property law & legal liability and how they interact with advances in Information Technology.

Jon Festinger, K.C., UBC Peter A. Allard School of Law

Jon Festinger, K.C. is an Adjunct Professor at the Allard School of Law, where he teaches courses including Intellectual Property Law, Video Game Law, and Media & Entertainment Law. He has extensive experience in pedagogic AI projects, including the Judicial Interrogatory Simulator and Socrates A.I. which was developed in collaboration with UBC’s Centre for Teaching, Learning and Technology and UBC Emerging Media Lab.

Jon is the author of the first edition of “Video Game Law” published by LexisNexis in 2005, co-author of the 2nd Edition published in 2012 and Co-Editor (with Professor Gaetano Dimita and Dr. Marc Mimler) of the recently launched Interactive Entertainment Law Review (Edward Elgar Publishing). Jon was “Guest Editor” of a special issue of the University of British Columbia Law Review (2013) 46:3 UBC L Rev 615, and the author of “Mapping the Electronic Highway: A Survey of Domestic and International Law Issues” (1995) 29:2 UBC L Rev 199.