Hardware

  • HTC Vive
  • Microsoft HoloLens
  • Oculus Rift
  • Leap Motion Controller
  • Google Daydream
  • Cardboard Viewers
  • 360 video camera (Chapman Learning Commons)
  • Muse – the brain sensing headband

Software

  • Unity
  • Granite
  • Blender
  • Reality Capture
  • Autodesk 3ds Max
  • Autodesk Maya
  • Autodesk AutoCAD

Spaces

  • Emerging Media Lab: Neville Scarfe 1
  • UBC Studios Virtual Reality Lab
  • Vantage VR Lab
  • Geography VR lab: Geo department only
  • IRC Studios

To book a demo session or spaces, please contact us at emergingmedia.lab@ubc.ca

List of available contents

SteamVR

  • Calcflow
  • Within
  • Apollo 11 VR
  • Google Blocks
  • The Body VR: Journey Inside a Cell
  • Fantastic Contraption
  • Fruit Ninja VR
  • Google Earth VR
  • Job Simulator
  • Keep Talking and Nobody Explodes
  • The Lab
  • Lightblade VR
  • Mars Odyssey
  • Project CARS
  • Richie’s Plank Experience
  • The Rose and I
  • theBlu
  • Tilt Brush
  • Destinations – Workshop Tools

Oculus

  • Aircar
  • Bear Island
  • Google Blocks
  • Blocks
  • Coco VR
  • Dear Angelica
  • Disney Movies VR
  • Fall in Love
  • Google Earth VR
  • Henry
  • Lucky’s Tale
  • Mirrors
  • Mission:ISS
  • Oculus Medium
  • Quill
  • Rec Room

Best Practices Wiki

Currently under construction, our best practices wiki will be accessible to the public, documenting our best practices while we experiment and test different methods to create and output are projects. Stay tuned for more updates in the future!