VR Prototyping with WebVR (3 Day Workshop)

VR Prototyping with WebVR
Presenter: Meehae Song, SFU School of Interactive Arts and Technology (SIAT)

Dates: Coming in the fall!
Location: Ponderosa Commons | Room 1003 | 6445 University Boulevard
 
In this introductory 6 hour workshop, Meehae Song will introduce various VR Prototyping techniques using A-Frame, a web-based open source VR system (WebVR). Over the 3 days, she will cover emerging fundamentals of 3D space and UX/UI considerations for prototyping VR applications. The attendees will have a chance to work in A-Frame, quickly creating and exploring prototyped VR environments.

How to Register

  • RSVP on the form
  • Come to Neville Scarfe Room 1 and deposit $5

Space is limited so please RSVP. If you are concerned that you cannot attend all days, please send us an email at emergingmedia.lab@ubc.ca.

Requirements:

  • Understanding of basic HTML Syntax
  • Experience with WebVR is an asset
  • Bring your laptop, a mouse and your mobile phone

Learning Objectives

  1. Basic overview of VR through A-Frame WebVR:
  2. 3D fundamentals
    VR UX/UI Recommendations

  3. VR Prototyping Process Overview:
  4. Breakdown prototyping process
    Identify a simple project in teams for either a 360 VR or a VR with 3D environment
    Use “Greyboxing” as a technique to create 3D environments using primitives in A-Frame WebVR

  5. Present and view teams’ prototypes on the Google Cardboard platform!

About Meehae:

Meehae has been creating and developing diverse content for VR applications since 2000. She has extensive experience in 3D modeling and development on various real-time engines including A-Frame and Unity3D. She has taught VR at SFU and RED Academy.

Register for the workshop here

Registration for this workshop has now closed.